The Battle (The Gauntlet #2)
The game begins again in this gripping follow-up to The Gauntlet that’s a futuristic middle eastern Zathura meets Ready Player One!Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime—The MasterMind—and the pair aim to get revenge on the Mirza clan. Together, they’ve rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn’t always take you exactly where you want to go.Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he’s paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they’re hard at work, a gift from big sister Farah—who is away at her first year in college—arrives. It’s a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem—all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City.With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.

The Battle (The Gauntlet #2) Details

TitleThe Battle (The Gauntlet #2)
Author
ReleaseAug 27th, 2019
PublisherSalaam Reads / Simon & Schuster Books for Young Readers
Rating
GenreChildrens, Middle Grade, Fantasy

The Battle (The Gauntlet #2) Review

  • Avery (Book Deviant)
    January 1, 1970
    a fun read! i enjoyed the first a lot more, and while there were a few hiccups here and there i ultimately enjoyed this sequel!
  • zaheerah
    January 1, 1970
    *I received a copy via the publisher and NetGalley in return for an honest review. This in no way affected my opinion of the book.*Years after The Gauntlet, the Architect returns with a new partner, MasterMind, to take revenge on the Mirza family. Now twelve-years-old, Ahmad Mirza must face their latest creation, The Battle. Ahmad is forced back by the Architect to a brand new Paheli. A slicker and more modern update raises the stakes, and with New York frozen in time, Ahmad must beat the game a *I received a copy via the publisher and NetGalley in return for an honest review. This in no way affected my opinion of the book.*Years after The Gauntlet, the Architect returns with a new partner, MasterMind, to take revenge on the Mirza family. Now twelve-years-old, Ahmad Mirza must face their latest creation, The Battle. Ahmad is forced back by the Architect to a brand new Paheli. A slicker and more modern update raises the stakes, and with New York frozen in time, Ahmad must beat the game again before it beats him. Like the first book, the story is structured around three challenges that Ahmad and Winnie must complete to defeat MasterMind’s game. Riazi again gives readers not much time as our characters must rush all over the city of Paheli. Ahmad remembers little from his past adventure, so he’s just as confused as Winnie is. What definitely carries on the from the debut is the fast-paced mix of monsters and high-stakes battles for survival. I loved the descriptions of the new Paheli, it’s an entirely new landscape with some familiarity with Ahmad and returning readers. The world-building of the novel and game design shines through. The old Paheli isn’t there anymore, but parts of it still manage to linger with a more significant emphasis on the steampunk design this time around. I enjoyed the level of detail given to the setting. I’m obviously not the intended audience, but this book is good fun, full of action and adventure. A similar issue I had with The Gauntlet was the disparity in characterisation between the lead, now Ahmad, and its secondary characters. The Battle introduces Ahmad’s classmate, Winnie, as his companion into Paheli. Throughout the novel, you really get a feel for Ahmad and watch him grown as a person, but Winnie is not as fully developed. She’s a smart and confident girl but doesn’t really impact the story as much you’d expect and felt like a paper character meant to just tag along with Ahmad. Overall, I have no doubt that younger readers will enjoy the new Paheli landscape with high-rise landscapes, flying cars and familiar faces. A surprising reveal at the end makes me wonder where the future of Paheli could lead. I personally didn’t enjoy The Battle that much which is quite disappointing, especially when I adored the first one. I absolutely loved The Gauntlet, but its sequel doesn’t match up with the magic of its predecessor. It is a solid and fascinating return but to those who loved the world created before may be disappointed by its execution.
    more
  • Ms. Yingling
    January 1, 1970
    E ARC provided by Edelweiss PlusAhmad has just gotten into a lot of trouble in school for leaving detention and retrieving a package from the office. The package is addressed to him and is from his older sister, Farah, who is off at college. He didn't actually take it; another student, Winnie, delivered it to him. After she tells the assembled teachers and administrators this, they let Ahamd off, even though he is usually in big trouble for something or other. When Ahmad and Winnie walk home tog E ARC provided by Edelweiss PlusAhmad has just gotten into a lot of trouble in school for leaving detention and retrieving a package from the office. The package is addressed to him and is from his older sister, Farah, who is off at college. He didn't actually take it; another student, Winnie, delivered it to him. After she tells the assembled teachers and administrators this, they let Ahamd off, even though he is usually in big trouble for something or other. When Ahmad and Winnie walk home together, they look at the game and suddenly get sucked into the world of Paheli. Winnie has seen Ahamd draw pictures of this, so is excited to see that it's real. The Master Mind, at the behest of the Architect, has frozen New York City, and Ahmad must go into the world of the game before it will be unfrozen. In the time since he and his sister were in the game, it has been upgraded, and there are lots and lots of problems with the code. They find out a little about this from Tim Salt, but spend most of their time working on the challenges that the game, The Battle, sets for them. They meet people from the former incarnation of the game who aren't happy with the way things are going, and complete all of the challenges... only to find that it isn't enough to release them. A new form of evil is in charge of the game. Can Ahmad and Winnie use their wiles to defeat it?Strengths: Like The Gauntlet, this has a lot of action and adventure, and this time, it is video game based. That's always a plus. Winnie and Ahmad get to save Machi men, battle rats, go through several mazes, drive space cars, and do all sorts of fun and exciting things in their challenges. Weaknesses: There aren't as many cultural references, which I really liked in the first book, and I vastly preferred Farah as a main character to Ahmad. What I really think: The first book has not circulated well even though I am constantly pushing it-- I think the cover doesn't appeal to my reader. I may not purchase this one unless I can get students to read The Gauntlet a bit more.
    more
  • Shireen Hakim
    January 1, 1970
    Similar to the first but not as good.Thank you for the ARC.
  • Yapha
    January 1, 1970
    Not as good as the first one, unfortunately. I was less drawn into the challenges and the world. For fans of The Gauntlet, grades 4 & up.eARC provided by publisher via Edelweiss
  • London Shah
    January 1, 1970
    I CAN'T WAIT FOR THIS BECAUSE I LOVEDDDD 'THE GAUNTLET' <3
Write a review